AI Insights · Timothy · July 2022
Top 5 Roguelike Games on iOS in the UK - Q2 2022
Discover the performance trends of the top 5 roguelike games on iOS in the UK during Q2 2022, including downloads, revenue, and active users.
In the second quarter of 2022, the top 5 roguelike games on the iOS platform in the United Kingdom showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how these games fared, based on data from Sensor Tower.
Diablo Immortal, published by Blizzard Entertainment, experienced significant fluctuations in weekly downloads and revenue. The game saw an impressive peak in downloads with over 314K in the first week of June, which then significantly dropped to around 11K by the end of the month. Revenue followed a somewhat similar trend, peaking at approximately $116K in the first week of June and declining to around $65K by the last week. Active users also showed a downward trend from 247K to 119K over the same period.
RAID: Shadow Legends by Plarium Global Ltd maintained a relatively stable performance throughout the quarter. Weekly downloads ranged from around 2.9K to 9.1K, with a notable peak in the last week of May. Revenue remained fairly consistent, peaking at roughly $141K in mid-April and stabilizing around $101K by the end of June. Active users showed a slight decline from 19K in early June to approximately 15K by the end of the month.
Archero, developed by HABBY, demonstrated a steady performance in the UK market. Weekly downloads hovered between 2K and 3.7K, with a peak in mid-May. Revenue peaked at approximately $12.7K in the final week of June. Active users remained relatively stable, fluctuating around the 19K to 20K mark throughout the quarter.
PunBall, also from HABBY, saw a more volatile performance. Weekly downloads peaked at around 1.9K at the end of May but dropped to about 665 by the end of June. Revenue saw a significant peak of approximately $3.8K in the last week of May, followed by a decline to around $3.5K by the end of June. Active users peaked at over 8.3K in the last week of May but decreased to around 6.1K by the end of June.
Hero Squad! by Kwalee Ltd showed a consistent but modest performance. Weekly downloads ranged from around 274 to 1.5K, with the highest numbers recorded in mid-April. Revenue remained low throughout the quarter, peaking at approximately $394 in mid-April and declining to around $159 by the end of June. Active users also saw a decline from 3.9K at the end of March to around 1.5K by the end of June.
For more detailed insights and data on these games and other app performances, visit Sensor Tower.